Press / Business Contact:
Ming is an indie game developer. He's currently making a physics-based, futuristic action game called Final Gun -- an Arcade RPG. Liberati is his corporate identity.
Ming formed Liberati as a motion design studio serving the TV, Film, Gaming and Technology industries. He did branding work for SportsCenter, created game UI for Call of Duty: Black Ops 3, and was involved in bringing Microsoft’s Hololens from incubation to full production.
He completed his first game BIG2 Online (for iOS and Android) using Unity. Then he started learning Unreal Engine and fell in love with it. He’s been since developing Final Gun for two years. It has been greenlit on Steam.