Streaming live 3 days a week, you’ll get to see up to date progress as I work towards making Final Gun upload worthy. While this game is being created entirely using Unreal’s Blueprints, assets are being created with Maxon Cinema4D, Substance Designer/Painter, Apple Logic, and Adobe CC.


Live streaming

10-12pm EST    TUE | THUR | SAT



Highlights from Twitch broadcasts and future segments (tutorials etc) are planned. 
Featured Posts

June 10, 2016

Here's an animation test for evading your attacks. A close range stomp and run sequence have also been animated. I will need to improve the A.I a bit more but should get to it during level designing. Since they will be hopping around and targeting you, I will need to c...

June 10, 2016

It’s been a long ass time since my last post. I will try and update this dev blog more frequently!

As for updates, the game is coming along nicely. As the bug list increase… The rounds are getting complete! You can play a round – fail – or die. If you die and have enoug...

June 9, 2016

Today I spent running errands, and setting off what seemed to be an quick render. It’s 10:40pm now and I was able to post the latest profile for the level 3 moBOT which will be biggest sized moBOT you can control. It will probably be one of the final unlocks in the ga...

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June 9, 2016

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June 9, 2016

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