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THE JOURNEY

Streaming live 3 days a week, you’ll get to see up to date progress as I work towards making Final Gun upload worthy. While this game is being created entirely using Unreal’s Blueprints, assets are being created with Maxon Cinema4D, Substance Designer/Painter, Apple Logic, and Adobe CC.
The stream will resume in July.

1-4 PM PST    M  W  F

Broadcasting Live : WATCH NOW

TWITCH

YOUTUBE

Highlights from Twitch broadcasts and future segments (tutorials etc) are planned. 
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Featured Posts

June 10, 2016

Here's an animation test for evading your attacks. A close range stomp and run sequence have also been animated. I will need to improve the A.I a bit more but should get to it during level designing. Since they will be hopping around and targeting you, I will need to c...

June 10, 2016

It’s been a long ass time since my last post. I will try and update this dev blog more frequently!

As for updates, the game is coming along nicely. As the bug list increase… The rounds are getting complete! You can play a round – fail – or die. If you die and have enoug...

June 9, 2016

I made some progress on the XP system. Stacking XP points as your progress bar fills up.Still need to add proper sound FX and to integrate with the MOD Ring but will get to that hopefully tomorrow.

June 9, 2016


Today I spent running errands, and setting off what seemed to be an quick render. It’s 10:40pm now and I was able to post the latest profile for the level 3 moBOT which will be biggest sized moBOT you can control. It will probably be one of the final unlocks in the ga...

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XP Stacking

June 9, 2016

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June 9, 2016

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